WHAT IS IT: A special event bringing together leading designers of children’s interactive content, to “get smart” on children’s literature in the age of the touch screen.
We’ll critique best practice, as identified by the 2014 BolognaRagazzi Digital Prize Jurors, and see what went wrong with the many less-than-noteworthy products flooding the Apple and Android app stores. We’ll explore how to tap the potential of the tablet medium for
- Telling stories— to move beyond the page swipe and hot spot.
- Scaffolding techniques to help a child move from a non-reader, to a reader.
- Child empowerment techiques, to increase engagement.
- Embedded reinforcements — ways to use interactive techniques to work with the narrative
- Child authorship techniques. Examples of ways you can put a child’s voice inside a story.
We’ll also demo and discuss the state of children’s app design, and offer on the spot critiques of participant work, using Dust or Magic’s laser guided feedback.
ATTENDEES: Children’s publishers, app designers, reviewers and researchers.
WHO: A small group of experts that represent three distinct views — Publishers, Researchers and Reviewers. The event is independent, there are no sponsors or selling; all platforms are discussed from a scholarly rather than commercial point of view.
WHAT IS IT: A special event bringing together leading designers of children’s interactive content, to “get smart” on children’s literature in the age of the touch screen.
We’ll critique best practice, as identified by the 2014 BolognaRagazzi Digital Prize Jurors, and see what went wrong with the many less-than-noteworthy products flooding the Apple and Android app stores. We’ll explore how to tap the potential of the tablet medium for
- Telling stories— to move beyond the page swipe and hot spot.
- Scaffolding techniques to help a child move from a non-reader, to a reader.
- Child empowerment techiques, to increase engagement.
- Embedded reinforcements — ways to use interactive techniques to work with the narrative
- Child authorship techniques. Examples of ways you can put a child’s voice inside a story.
We’ll also demo and discuss the state of children’s app design, and offer on the spot critiques of participant work, using Dust or Magic’s laser guided feedback.
ATTENDEES: Children’s publishers, app designers, reviewers and researchers.
WHO: A small group of experts that represent three distinct views — Publishers, Researchers and Reviewers. The event is independent, there are no sponsors or selling; all platforms are discussed from a scholarly rather than commercial point of view.